History, Medievalism and the Games Industry
Keynote Talk
Ian Livingston CBE (founder of Games Workshop)
'The Power of Play'
Other speakers include:
- James Holloway (Game Designer): 'The Role of History in the Design of Role Playing Games: the Case of Call of Cthulhu'
- Robert Houghton (University of Winchester): 'Facts and Fabrications: Bending History When Building Crusader Kings II'
- Adam Chapman (University of Gothenborg): 'Playing now and then - The Play element of Historical Cultures and Videogames as History'
- Thomas Lecaque (Grand View University): 'All hail the Stormcloaks, the true sons and daughters of Skyrim": White Nationalism in Neo-Medieval Tropes’
- Nick Webber (Birmingham City University): 'Medieval Thinking in a Hypercapitalist Future: Player Culture in EVE Online'
- Matthew Sangster (University of Glasgow): 'How Games Fantasise History'
- William Huber (University of Abertay): 'Necessity and contingency: the paradoxes of contrafactual history'
Free but ticketed.

Mar 29 2019
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History, Medievalism and the Games Industry
This public workshop will explore the role that history and historians can play in the design of games.
e-Science Centre, University of Edinburgh, 13-15 College Street, Edinburgh EH8 9AA